AI Insights · Timothy · July 2022
Top 5 Character Collection Games on iOS in Egypt: Q2 2022
Explore the performance of the top character collection games on iOS in Egypt for Q2 2022, including insights on weekly downloads, revenue, and active users.
During the second quarter of 2022, the character collection game genre on iOS in Egypt saw some interesting trends across the top five applications. Here’s a look at their performance based on data from Sensor Tower.
Evony from TOP GAMES INC. experienced fluctuating weekly revenue, peaking at around $9.8K at the end of March and then stabilizing around $6K to $8K in June. Weekly downloads showed a mixed trend, with a high of 3.9K in early May before dropping to about 1.4K by the end of June. The app’s weekly active users started strong at 10.5K in early April but saw a decline to approximately 6K by the end of June.
Coin Master by Moon Active maintained a consistent weekly revenue, ranging from $4.3K to $7.4K, with a noticeable peak at the end of June. Downloads showed more variability, peaking at 2.8K in mid-April before declining to around 1.6K in late June. Active users saw a steady increase, hitting a high of 10.1K in mid-June and ending the quarter with just under 10K.
Rise of Kingdoms from Lilith Games had a notable spike in weekly revenue, reaching $6.9K in mid-June. Downloads were quite low for most of the quarter, with a significant boost to 1.6K in mid-June. Active users showed an upward trend, growing from 5.5K in late March to nearly 6.5K by the end of June.
EA SPORTS FC™ Mobile Soccer by Electronic Arts saw its weekly revenue fluctuate, reaching a high of $5.5K in early May and again in mid-June. Downloads remained strong, peaking at 8.2K in early April before settling around 4K to 5K by the end of June. Active users remained robust, starting at 80K in late March and ending the quarter with over 100K.
Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED showed steady weekly revenue, peaking at approximately $5.9K in mid-April. Downloads were modest, peaking at 1.7K in late April before settling around 500 by the end of the quarter. Active users saw a slight increase, starting at 2.6K in late March and ending at around 2.5K in late June.
For more detailed insights and data, visit Sensor Tower.